Takedown: Duke | |
---|---|
Event Statistics
| |
Event Type | Takedown |
Event Boss | Duke (Event) R1 |
Start | Oct. 21, 2013 12:00 |
End | Oct. 27, 2013 12:00 |
Previous Event | |
Next Event | unknown |
Acknowledgement[]
Ssigsbury (talk)'s excellent Takedown template was used to make this page. Kudos!
Takedown: Duke[]
Takedown: Duke is the 4th Takedown event and the 11th event overall for G.I. Joe: Battleground.
General Concept[]
- Enter special event missions to track down powerful and dangerous targets
- Engage in boss fights with the help of other Squad Leaders, and use mighty Elite Units to defeat the bosses and rack up points!
- Elites are handpicked Units that receive a statistic bonus throughout the length of the event. They are extremely powerful against bosses; get as many as you can for your squad!
New Story[]
With their power bases recaptured, Cobra prepares to use the connected fortresses to black out the world's electricity! Then suddenly, the inter-base transmission is scrambled! Tracing the source of the radio scrambling to south Asia, Cobra sends the PYTHON PATROL to shut down the interference. As expected, it's G.I. Joe; more specifically, the Tiger Force! Staring down an interconnected network of radio towers navigated by catwalks high in the air, the Cobra squad steels themselves for combat ...
Details[]
- Assemble your Cobra squad for this event
- Your Cobra Leader will receive +400% stats
- Select Cobra Elite Units will also receive stat boosts for this event
New Event Cards Introduced[]
- Rock Viper UC1 +200% stats
- Rock Viper UC2 +200% stats
- Rock Viper R3 +200% stats
- Rock Viper R4 +200% stats
- Copperhead (Event) R1 +200% stats
- Copperhead (Event) R2 +200% stats
- Copperhead (Event) EP3 +400% stats
- Copperhead (Event) EP4 +600% stats
- Duke (Event) R1 (reward card)
- Duke (Event) R2
- Duke (Event) EP3
- Duke (Event) EP4
- Flint (Event) L1
- Flint (Event) L2
Takedown Bosses[]
Attack Details[]
All Players get three (3) rounds of ammunition. When attacking the Boss, it is possible to choose how many rounds of ammunition you want to use in the attack. The strength of the attack will be multiplied as follows, depending on the number of rounds used. Players will restore one (1) ammo every fifteen (15) minutes. Using one (1) Reload will restore one (1) round of ammunition. Using one (1) Restock will fully restore the Player's ammunition.
Attack Name | Ammo | Elite Bonus |
---|---|---|
Standard Attack | 1 | None |
All-Out Attack | 3 | +400% |
Elite Combo Bonus[]
- The event features a special bonus for fielding a squad of Elites. The more Elites you have, the greater the bonus and the faster you'll achieve success in the event. Details of the combo bonus are as follows:
Elite Cards in Squad | % Boost |
---|---|
9 Elites | 150% |
8 Elites | 140% |
7 Elites | 120% |
6 Elites | 100% |
5 Elites | 80% |
4 Elites | 60% |
3 Elites | 40% |
2 Elites | 20% |
The combo bonus will take effect automatically if you select at least two (2) Elite Units to your squad.
Event Points[]
The more times you defeat a Boss or Rampaging Boss, the more points you'll earn. The higher the level and difficulty, the more points their defeat is worth. While traveling through a zone, you may encounter a Rampaging Boss. These enemies are the toughest of the tough but defeating them will yield an incredible amount of points. Keep in mind you don't have to defeat a Boss to receive points. The player who deals the most damage receives the MVP title and the most points. The player who deals the second highest amount of damage receives the Junior MVP title and the second most points. There are even additional item rewards for earning these coveted titles, in addition to item rewards for dealing the Final Blow, attacking the boss first, and reaching a threshold of fighters against a single boss.
Boss Details[]
Boss Level | Duke | [Rampaging] Duke | ||
---|---|---|---|---|
Boss HP | Escape Time | Boss HP | Escape Time | |
10 | 100,000 | |||
20 | 228,000 | 20:00 | ||
30 | 603,000 | 20:00 | ||
40 | 1,230,000 | 20:00 | ||
50 | 1,500,000 | 20:00 | ||
60 | 3,290,000 | 20:00 | ||
70 | 4,740,000 | 20:00 | ||
80 | 6,460,000 | 20:00 | ||
90 | 8,460,000 | 20:00 | ||
100 | 10,700,000 | 20:00 | ||
110 | 13,300,000 | 30:00 | ||
120 | 14,500,000 | 30:00 | ||
130 | 19,300,000 | 30:00 | ||
140 | 22,800,000 | 30:00 | ||
150 | 20,000,000 | 30:00 | ||
160 | 23,000,000 | 30:00 | ||
170 | ||||
180 | 50,000,000 | 30:00 | ||
190 | ||||
200 | 35,000,000 |
Rewards[]
Takedown Rewards[]
Normal Boss | ||||||
---|---|---|---|---|---|---|
Boss Level | Attack Reward | MVP Reward | Junior MVP Reward | Discoverer Reward | Killing Blow Bonus | |
10 | 100 Event Pts Elite Token |
3.5 pts multiplier Reload |
2.0x pts multiplier | Hector Ramirez UC1 | Reload | |
20 | 290 Event Pts Elite Token |
3.6x pts multiplier Reload |
2.0x pts multiplier | Hector Ramirez UC1 |
Reload | |
30 | 540 Event Pts Elite Token |
3.7x pts multiplier Reload |
2.0x pts multiplier | Hector Ramirez UC1 | Reload | |
40 | 840 Event Pts Elite Token |
3.8x pts multiplier Reload |
2.0x pts multiplier | Hector Ramirez UC1 | Reload | |
50 | 1180 Event Pts Elite Token |
3.9x pts multiplier Reload |
2.0x pts multiplier | Hector Ramirez UC1 | Reload | |
60 | 1570 Event Pts Elite Token |
4.0x pts multiplier Reload |
2.0x pts multiplier | Hector Ramirez UC1 | Reload | |
70 | 1990 Event Pts Elite Token |
4.1x pts multiplier Reload |
2.0x pts multiplier | Hector Ramirez UC1 |
Reload | |
80 | 2440 Event Pts Elite Token |
4.2x pts multiplier Reload |
2.0x pts multiplier | Hector Ramirez UC1 | Reload | |
90 | 2930 Event Pts Elite Token |
4.3x pts multiplier Reload |
2.0x pts multiplier | Hector Ramirez UC1 |
Reload | |
100 | 3440 Event Pts Elite Token |
4.4x pts multiplier Reload |
2.0x pts multiplier | Hector Ramirez UC1 | Reload | |
110 | 3990 Event Pts Elite Token |
4.5x pts multiplier Reload |
2.0x pts multiplier | Hector Ramirez UC1 | Reload | |
120 | 3,600 Event Pts Elite Token |
4.6x pts multiplier Reload Cobra Recruit Token |
2.0x pts multiplier | Hector Ramirez UC1 | Reload | |
130 | 4,000 Event Pts Elite Token |
4.7x pts multiplier Reload Cobra Recruit Token |
2.0x pts multiplier | Hector Ramirez UC1 | Reload | |
140 | ____ Event Pts Elite Token |
4.8x pts multiplier Reload Cobra Recruit Token |
2.0x pts multiplier | Hector Ramirez UC1 | Reload | |
150 | 5,000 Event Pts Elite Token |
5.0x pts multiplier Reload Cobra Recruit Token |
2.0x pts multiplier | Hector Ramirez UC1 | Reload | |
160 | 6,000 Event Pts Elite Token |
____ pts multiplier Reload Cobra Recruit Token |
2.0x pts multiplier | Reload |
Hector Ramirez R1 | |
170 | ____ Event Pts Elite Token |
____ pts multiplier Reload Cobra Recruit Token |
2.0x pts multiplier | Reload |
Hector Ramirez R1 | |
180 | ____ Event Pts Elite Token |
____ pts multiplier Reload Cobra Recruit Token |
2.0x pts multiplier | Reload |
Hector Ramirez R1 | |
190 | ____ Event Pts Elite Token |
____ pts multiplier Reload Cobra Recruit Token |
2.0x pts multiplier | Reload |
Hector Ramirez R1 | |
200 | ____ Event Pts Elite Token |
____ pts multiplier Reload Cobra Recruit Token |
2.0x pts multiplier | Reload |
Hector Ramirez R1 | |
Rampaging Boss | ||||||
Boss Level | Attack Reward | MVP Reward | Junior MVP Reward | Discoverer Reward | Killing Blow Bonus | |
30 | 2,500 Event Pts Elite Token |
____ pts multiplier Reload Cobra Recruit Token |
5.0x pts multiplier | Reload |
Hector Ramirez R1 |
Point Rewards[]
Event Points | Rewards |
---|---|
20 | Rock Viper UC1 x1, Reload x3 |
500 | Reload x3 |
1500 | HP Medal x5 |
2000 | Rock Viper UC1 x1, Reload x1 |
2500 | Attack Medal x5 |
3000 | Reload x1 |
3500 | Reload x1 |
4000 | Reload x1 |
4500 | Defense Medal x5 |
5000 | Reload x1 |
5500 | Reload x1 |
6000 | Rock Viper UC1 x1, Tactics Medal x5 |
6500 | Reload x1 |
7000 | Reload x1 |
7500 | Agility Medal x5 |
8000 | Reload x1 |
8500 | Reload x1 |
9000 | Reload x1 |
10,000 | Reload x1 |
12,000 | HP Medal x5 |
14,000 | Rock Viper UC1 x1 |
16,000 | Attack Medal x5 |
20,000 | Defense Medal x5 |
26,000 | Rock Viper R3 x1 |
28,000 | Tactics Medal x5 |
35,000 | Agility Medal x5 |
50,000 | Copperhead (Event) R1 x1 |
55,000 | HP Medal x5 |
65,000 | Attack Medal x5 |
70,000 | Defense Medal x5 |
90,000 | Tactics Medal x5 |
95,000 | Copperhead (Event) R1 x1 |
100,000 |
Agility Medal x5 |
160,000 | Copperhead (Event) R3 x1 |
220,000 | HP Medal x5 |
300,000 | Attack Medal x5 |
370,000 | Defense Medal x5 |
430,000 | Tactics Medal x5 |
600,000 | Agility Medal x5 |
700,000 | HP Medal x5 |
800,000 | Attack Medal x5 |
900,000 | Defense Medal x5 |
1,000,000 | Duke (Event) R1 x1 |
1,200,000 | Tactics Medal x5 |
1,400,000 | Agility Medal x5 |
1,600,000 | HP Medal x5 |
1,800,000 | Attack Medal x5 |
2,200,000 | Defense Medal x5 |
2,600,000 | Tactics Medal x5 |
3,000,000 | Agility Medal x5 |
Ranking Rewards[]
Personal Ranking | Rewards |
---|---|
1 - 15 |
Flint L1 x 2 |
16 - 30 | Flint L1 x 1 Duke (Event) R1 x 7 Gold Token x8 Medal Set x40 |
31 - 90 | Duke (Event) R1 x 7 Gold Token x6 Medal Set x30 |
91 - 150 | Duke (Event) R1 x 6 Gold Token x4 Medal Set x20 |
151 - 300 | Duke (Event) R1 x 5 Gold Token x3 Medal Set x10 |
301 - 750 | Duke (Event) R1 x 4 Gold Token x2 Medal Set x5 |
751 - 1500 | Duke (Event) R1 x 3 Gold Token x1 Medal Set x4 |
1501 - 2250 | Duke (Event) R1 x 2 Golden Token x 1 Medal Set x4 |
2251 - 3000 | Duke (Event) R1 x 1 Silver Token x 10 Medal Set x3 |
3001 - 4500 | Silver Token x8 Medal Set x2 |
4501 - 6000 | Silver Token x6 Medal Set x1 |
6001 - 9000 | Silver Token x4 Medal Set x1 |
9001 - 15000 | Silver Token x2 |